This Go program demonstrates the usage of structs, creating instances of a struct, initializing struct fields, and working with pointers to structs.
Let's go through each part of the code with inline comments and additional explanations:
packagemainimport"fmt"// Define a struct named 'person' with two fields: 'name' of type string and 'age' of type inttypepersonstruct { name string age int}// Function newPerson creates and initializes a new person, setting the name and age, and returns a pointer to the person structfuncnewPerson(name string) *person { p :=person{name: name} p.age =42return&p}funcmain() {// Create an instance of the person struct with field values "Bob" and 20, and print it fmt.Println(person{"Bob", 20})// Create an instance of the person struct with named field values, "Alice" and 30, and print it fmt.Println(person{name: "Alice", age: 30})// Create an instance of the person struct with a named field value, "Fred," and print it fmt.Println(person{name: "Fred"})// Create an instance of the person struct using the newPerson function, setting the name to "Ann" and age to 40, and print it fmt.Println(newPerson("Ann"))// Create an instance of the person struct using the newPerson function, setting the name to "Jon", and print it fmt.Println(newPerson("Jon"))// Create an instance of the person struct with field values "Sean" and 50 s :=person{name: "Sean", age: 50}// Access and print the 'name' field of the person struct fmt.Println(s.name)// Create a pointer to the person struct sp :=&s// Access and print the 'age' field of the person struct using a pointer fmt.Println(sp.age)// Modify the 'age' field of the person struct using the pointer sp.age =51// Print the modified 'age' field of the person struct fmt.Println(sp.age)// Create an instance of an anonymous struct representing a dog and print it dog :=struct { name string isGood bool }{"Rex",true, } fmt.Println(dog)}